
Meme Fighters
Meme Fighters is a 2D pixel art platform fighter themed around internet culture and inspired by games like Street Fighter and Fraymakers. Developed over a year with four classmates, it currently features the Imposter from Among Us and Kermit the Frog.
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I was responsible for designing all in-game menus and optimizing the User Experience. A majority of my time went into developing tools to streamline animation implementation for artists and building a full character and color selection system.
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Tools: Unity, Visual Studio, Aseprite, Miro, Trello
Roles: Programming, 2D Pipeline, UI UX Design
Team Size: 5
Timeline: 10 months
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TL;DR
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Created a designer tools to allow for the importation of dozens of animations with the click of a single button
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Saved hours of repetitive work​
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Designed and programmed most game menus, ensuring maximum feedback and User Experience
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Created Main Menu
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Created Entire Character Select system with colour choosing that retains your selection throughout multiple scenes
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Created Pause Menu
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Coded the camera system to ensure that both players remain in frame at all times